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Virtual Reality (VR) stories - Page 11

Strap on a headset and enter a computer-generated world where interactions and movement bring person and machine closer together. As a simulation, experiences can vary from closely matching the real world, through to fantastical environments limited only by the imagination of their developers. VR is typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A non-immersive example would appear on a normal screen, semi-immersive might add a headset, while fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and include video gaming, training simulations including in military, healthcare and business, and travel and leisure.
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Dramatic profit decline for Microsoft New Zealand - annual report

Thu, 27th Jan 2022
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Microsoft's New Zealand office has seen a major decrease in annual profit for the year ended June 2021 according to their new financial report.
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Meta says it's building the 'fastest supercomputer in the world'

Wed, 26th Jan 2022
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Meta's AI Research SuperCluster will be used to develop advanced AI in areas such as computer vision, natural language processing and speech recognition.
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2021 a year to remember for blockchain industry - report

Wed, 26th Jan 2022
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ar, vr & metaverse
Blockchain application research firm Huobi Research Institute has released its Global Blockchain Industry Overview and Trends 2021-2022 Annual Report.
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Embracing the Metaverse: Accenture's critical insight in Fjord Trends 2022 report

Tue, 25th Jan 2022
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Employers must prepare for the transformative power of the Metaverse, says Accenture's Fjord Trends 2022 report.
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A new way to test user experiences in Facebook, Metaverse, and VR

Fri, 21st Jan 2022
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UserTesting has released new templates for its Human Insight Platform, allowing fast feedback from users in the metaverse.
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Microsoft to acquire Activision Blizzard in landmark deal

Thu, 20th Jan 2022
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gaming
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digital entertainment
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ar, vr & metaverse
Microsoft has announced its plans to acquire Activision Blizzard in a $68.7 billion deal, solidifying its position in the gaming industry.
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Salesforce announces new innovations across the APAC market

Mon, 17th Jan 2022
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data analytics
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blockchain
Salesforce has announced a string of new innovations and partnerships to help expand its reach across the APAC market.
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Virtual reality investment explodes in 2021 - report

Thu, 13th Jan 2022
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gaming
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digital entertainment
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ar, vr & metaverse
Private UK fundraising in the virtual reality sector hit a record high, with over £150m raised this year, a 72% increase from 2020.
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2022 will see increasing AI role in augmented and virtual reality

Thu, 6th Jan 2022
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ai
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ar, vr & metaverse
Artificial intelligence will play an increasing role in augmented and virtual reality in 2022, according to ABI Research.
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6 significant changes to online fraud we saw in 2021

Tue, 4th Jan 2022
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malware
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ransomware
SEON Fraud Prevention co-founders discuss the top trends that changed fraud in 2021, including the rise of Ransomware as a Service and easier online fraud.
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Is the Metaverse really the next big digital thing?

Tue, 28th Dec 2021
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gaming
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digital entertainment
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ar, vr & metaverse
The Metaverse, a shared 3D virtual environment, presents a challenge for location technology, says LocationTechNZ deputy chair Chris Morris.
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Xerox and Oracle partner to help new ventures launch fast, with a focus on 3D printing, IoT, and AR

Mon, 20th Dec 2021
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iot
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supply chain
Xerox has signed a multi-year deal with Oracle to provide cloud-computing infrastructure and software focusing on 3D printing and IoT.
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Kaspersky develops cybersecurity policy for bionic devices

Mon, 6th Dec 2021
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ar, vr & metaverse
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kaspersky
Kaspersky launches comprehensive cybersecurity policy to address the security risks posed by human augmentation technology in the workplace.
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Interview: Sitecore explains why personalisation is key to customer experience

Wed, 24th Nov 2021
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cx
But what does a personalised experience look like? We spoke to Sitecore's director, commerce, Mark Johnson, to find out.
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The metaverse poses 'terrifying dangers' - is it the new internet? Expert says yes

Tue, 9th Nov 2021
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uc
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data analytics
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'Terrifying dangers' of the 'metaverse' need to be addressed now, warns academic. Future policing must be determined before it's too late.
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Microsoft's entry into metaverse tainted by Facebook's Meta rebrand

Tue, 9th Nov 2021
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gaming
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digital entertainment
Microsoft's announcement juxtaposes the genuine potential of Mesh for Microsoft Teams with widespread criticism of Facebook's rebranding as Meta.
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Microsoft Cloud at Ignite 2021: Metaverse, AI and hyperconnectivity in a hybrid world

Thu, 4th Nov 2021
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Microsoft CEO unveils updates for Microsoft Cloud at Ignite 2021, focusing on the Metaverse, AI, and hyperconnectivity. Over 90 services and updates introduced.
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BREAKING: Facebook rebrands to Meta, Zuckerberg unveils 'metaverse'

Fri, 29th Oct 2021
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ar, vr & metaverse
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social media
Mark Zuckerberg unveils Facebook's vision for the 'metaverse' and announces the company's rebranding as Meta. #Metaverse #FacebookRebranding.
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Virtual reality could help treat anxiety - research

Mon, 25th Oct 2021
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ar, vr & metaverse
The research could pave the way for large-scale efficacy testing, clinical use and cost-effective delivery of intelligent individualised VR technology.
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Startup's AR packaging 'wows' pharmaceuticals giant Bayer

Tue, 5th Oct 2021
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software development
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ar, vr & metaverse
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marketing
An Australian startup has created 'holographic' packaging that uses augmented reality (AR) to display an interactive virtual display and a holographic person.