Virtual Reality (VR) stories - Page 12
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
Snobal launches VR collaboration app for remote working and studying
Fri, 10th Sep 2021
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hybrid & remote work
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ar, vr & metaverse
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education, learning & training
Snobal launches Sphere, its VR collaboration app for remote and hybrid working, allowing users to meet, discuss and present in VR.
New remote tech support solution using live AR overlays
Tue, 7th Sep 2021
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ar, vr & metaverse
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abb
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ar
ABB Electrification's Service business has announced new solutions that provide interactive remote support using immersive extended reality.
Bringing jury to crime scene via VR provides more accurate results
Fri, 23rd Jul 2021
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ar, vr & metaverse
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interactive
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university of south australia
The University of South Australia finds overwhelming evidence in favour of using VR in the courtroom by putting jurors in the middle of a crime scene.
Kaspersky's VR simulation game allows executives to work as IT security specialists
Mon, 14th Jun 2021
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cybersecurity
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ar, vr & metaverse
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kaspersky
Kaspersky has created a VR game where executives can work as information security specialists, giving them a better understanding of cybersecurity.
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Virtual shopping, augmented reality could soon replace tactile shopping - study
Thu, 15th Apr 2021
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ar, vr & metaverse
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online shopping
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ar
New Zealanders still prefer in-store shopping despite rise in online sales due to COVID-19, says Toluna study.
Think 5G for business innovation is out of your company's reach? Think again
Wed, 10th Mar 2021
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robots
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uc
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iot
Australia Embraces Innovation with 5G Technology: Opportunities and Benefits for Various Industries. Government grants available.
The three layers of a successful digital transformation project
Wed, 10th Feb 2021
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digital transformation
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quantum computing
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ai
Senior managers are recognizing the need for digital transformation as they navigate uncertain economic conditions and the aftermath of COVID-19.
IDTechEx: AR/VR/MR market to reach US$30 billion by 2030
Tue, 12th Jan 2021
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ar, vr & metaverse
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oculus
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magic leap
This market will impact many different industries and future innovations will continue its growth in the wearables market.
Lenovo announces smart glasses and OLED for Yoga 7i Pro
Mon, 11th Jan 2021
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wearables
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digital signage
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displays
Lenovo unveils its ThinkReality A3 smart glasses and OLED display upgrade for the Yoga Slim 7i Pro at CES. #Lenovo #CES2021 #smartglasses #OLED.
Samsung and IBM announce massive collaboration
Thu, 17th Dec 2020
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uc
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edge computing
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iot
Together, the companies intend to explore new 5G, edge and hybrid cloud solutions to improve operational efficiency, safety, and flexibility for the enterprise.
VR technology could be worth $8b by 2030 - IDTechEx
Tue, 17th Nov 2020
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healthtech
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ar, vr & metaverse
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ar
Virtual reality (VR) could be worth US$8 billion by 2030, with augmented reality and VR combined valued at US$30 billion, says IDTechX.
Spark 5G helps to bring art to live in Dunedin
Fri, 13th Nov 2020
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uc
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5g & beyond
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wireless networks
Dunedin Central brings street art to life with an augmented reality exhibition to celebrate the launch of 5G in central Dunedin.
AR, VR and 3D tech boost consumer confidence in online purchases - report
Thu, 5th Nov 2020
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ar, vr & metaverse
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accenture
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ar
The report found that 47% of global consumers acknowledged that immersive technologies made them feel more connected with products while shopping online.
VR headset market set for growth despite short-term COVID-19 decline
Wed, 23rd Sep 2020
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supply chain
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ar, vr & metaverse
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analyst report
The global virtual reality headset market is expected to decline 6.7% in 2020, says IDC, but will return to growth in 2021.
AVR Lab named exclusive distributor for AR glasses OEM
Wed, 16th Sep 2020
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wearables
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ar, vr & metaverse
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smart glasses
The company has been appointed as the exclusive distributor of Vuzix smart glasses products to the Australian and New Zealand markets.
AVR Lab to resell AR/VR hygiene solutions in ANZ
Tue, 1st Sep 2020
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healthtech
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ar, vr & metaverse
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health and safety
As use of AR and VR in industry grows, AVR Lab is providing products to ensure that devices are kept sanitary between each use.
RealWear expands ANZ reach with VExpress
Wed, 26th Aug 2020
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uc
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iot
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iiot
RealWear provides a purpose-built hands-free wearable device that can be used in extremely noisy industrial environments.
CareAR integrates AR support solution with ServiceNow
Tue, 30th Jun 2020
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crm
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martech
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ar, vr & metaverse
CareAR is an augmented reality visual support platform that helps enterprises add AR capabilities to their service experience.
HPE rolls out AI-based sensor tech to help firms return to work
Mon, 29th Jun 2020
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biometrics
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ar, vr & metaverse
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bluetooth
HPE has developed a new range of technology-based return-to-work solutions designed to control the spread of infectious viruses such as COVID-19.
HTC's Vive Sync VR meeting app enters open beta
Mon, 11th May 2020
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ar, vr & metaverse
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htc
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virtual meeting
HTC has launched the open beta of Vive Sync, its new VR meeting app, accessible now for Vive VR kit owners. Step into the future of virtual meetings, today.