Virtual Reality (VR) stories - Page 16
Strap on a headset and enter a computer-generated world where interactions and movement bring
person and machine closer together. As a simulation, experiences can vary from closely matching the
real world, through to fantastical environments limited only by the imagination of their developers. VR is
typically broken down into three categories- non-immersive, semi-immersive, and fully-immersive. A
non-immersive example would appear on a normal screen, semi-immersive might add a headset, while
fully-immersive combines headset and motion-sensitive controls. VR applications are extensive and
include video gaming, training simulations including in military, healthcare and business, and travel and
leisure.
HTC Vive announces Vive Pro HMD's price, it's not cheap
Tue, 20th Mar 2018
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digital signage
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displays
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ar, vr & metaverse
HTC Vive unveils the Vive Pro HMD priced at USD $1,199 alongside a USD $120 price cut on the current Vive kit, pushing for broader VR adoption.
Intel releases a tiny VR-ready PC
Tue, 20th Mar 2018
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gaming
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digital entertainment
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ar, vr & metaverse
Great for VR enthusiasts and workload-heavy content creators, it will be Intel's smallest premium VR-capable system on the market.
Samsung and Disney create AR emojis for the S9 range
Mon, 19th Mar 2018
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ar, vr & metaverse
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samsung
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disney studios
Characters from Disney films including The Incredibles, Zootopia, and Frozen will roll out throughout the year.
Haier and AUT partner to create AR charity campaign
Fri, 16th Mar 2018
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ar, vr & metaverse
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aut
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applab
An augmented reality colouring-in mobile application will take the Big Hoot art trail from the streets of Auckland to kids nationwide.
Bose unveils audio AR glasses, $50m funding for startups innovating for it
Wed, 14th Mar 2018
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digital entertainment
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ar, vr & metaverse
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bose
Rather than superimposing visual objects on the real world, Bose AR adds an audible layer of information and experiences.
Sony launches VR audio technology
Mon, 12th Mar 2018
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digital entertainment
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ar, vr & metaverse
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sony
Sony unveiled Sonic Surf VR, a unique suite of spatial audio technology combined with new multi-channel speakers.
Auckland iwi uses AR to bring their stories to life
Fri, 9th Mar 2018
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ar, vr & metaverse
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iwi
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ar
Auckland iwi Ngāti Whātua Ōrākei brings legend Owāku to life using AR tech by Datacom and Microsoft's Hololens, engaging visitors at Bastion Point Marae.
Fonterra steps into the realm of VR with new training program
Wed, 7th Mar 2018
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ar, vr & metaverse
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fonterra
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beca
Fonterra and Beca have launched VR health and safety training, allowing employees to navigate sites virtually, reducing onboarding times and enhancing safety.
Snapdragon 845: Immersing users in a brave new world of VR
Thu, 22nd Feb 2018
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ar, vr & metaverse
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qualcomm
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snapdragon
Qualcomm's Snapdragon 845 Mobile Platform is set to revolutionise VR and AR with its advanced capabilities, promising to merge physical and digital realms.
5 trends ripe for the channel to leverage - Accenture
Tue, 20th Feb 2018
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data analytics
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martech
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planning
Rapidly advancing technology is fueling intelligent enterprises but requires a fundamental shift, according to Accenture Technology Vision 2018.
Sony reveals their new VR venture at ISE 2018
Mon, 12th Feb 2018
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ar, vr & metaverse
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sony
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ar
At ISE 2018, Sony unveiled Sonic Surf VR, an advanced audio technology promising immersive, interactive soundscapes for diverse applications.
Lightweave aims to create VR/AR for the masses
Tue, 30th Jan 2018
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ar, vr & metaverse
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unity
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ar
Lightweave, an Australian experiential agency, revolutionises VR/AR with pop-up stalls in malls and sports events, aiming to make immersive tech for everyone.
New to VR? Here's how you can use it in the workplace
Mon, 22nd Jan 2018
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uc
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martech
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it automation
Virtual reality isn't just for gamers; it's transforming workplaces by enhancing team building, customer experience, and remote collaboration. Here's how.
Microsoft helps Australian company democratise new VR tech
Tue, 16th Jan 2018
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public cloud
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ar, vr & metaverse
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microsoft
Australian immersive experience platform, 360dgrees, has launched its retail offering with Country Road as its first customer.
Survey reveals next three years to be crucial for IT in Aussie retail
Tue, 16th Jan 2018
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digital signage
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displays
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wireless networks
More than half confided their company would need to adopt new technology within the next three years in order to evolve and stay competitive.
HTC reveals the Vive Pro upgrade and wireless adaptor
Tue, 9th Jan 2018
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digital signage
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displays
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ar, vr & metaverse
HTC VIVE unveils new hardware upgrades including the Vive Pro and Vive Wireless, offering users a premium VR experience.
Final Cut Pro X introduces VR video editing
Mon, 8th Jan 2018
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digital entertainment
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ar, vr & metaverse
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apple
Apple updates Final Cut Pro X to include advanced 360-degree VR video editing, HDR support, and optimised 8K video editing on the new iMac Pro.
Gartner's ten predictions for smartphone AI developments
Mon, 8th Jan 2018
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iam
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ai
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cybersecurity
Gartner predicts smartphone AI will evolve into personalised companions by 2022, with 80% of devices boasting on-device AI, up from 10% in 2017.
Facebook Messenger launches augmented reality extras
Tue, 19th Dec 2017
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digital entertainment
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ar, vr & metaverse
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facebook
Facebook Messenger has launched its World Effects technology on the Messenger camera, allowing people to drop 3D objects in their surroundings...
Editing VR footage is a breeze with new Adobe plug-in
Fri, 8th Dec 2017
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martech
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ar, vr & metaverse
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adobe
CyberLink has introduced the VR Stabilizer plug-in for Adobe Premiere Pro and After Effects, offering easy, cost-effective tools to stabilise 360-degree videos.